Posted by5 years ago
Archived
Hey there guys,
Im not sure if advertising is accepted here since i couldnt find any rules (against it) but here goes my try. I am from the THC fun-clan(The holy crew) and i wanted to spread the word about our hide and seek server. You might ask why, since there are alot of them, but we have put alot of effort and time ofcourse into ours. It has a completely custom coded plugin with features that i've never seen before on other servers, atleast not implemented as flatlessly as with ours, which include:
Anti ghosting
Star wars yoda vs palpatine reddit. Jun 11, 2015 Star Wars Clone Wars Master Yoda Talks to the Clones About them being Unique HD - Duration: 4:45. Video Clips HD 910,474 views. The Sidious fight came up when talking about lightsaber duelling because no one was better than Yoda. They were't trashing Sidious they just explained why Yoda didn't win. The makers of that video also make videos on Sidious as well as everything star wars. Sidious only grew in power after Revenge of the Sith. Sidious would win this in G-Canon Star Wars in a close battle, but if this is C-Canon, he would win with little effort.
When you are in your model-form, people cant spectate and therefore they cant tell seekers where you are
Extended freezing of your model
Want to walk around as a hider? Thats possible! as soon as you froze your model, you are able to walk around as you like, and if people spectate you, they do actually spectate YOU, and not your model, isnt that great?
Proper player sizing
Fallout 3 melee weapons. You are a pile of newspapers and want to stand in a shelf? Thats possible! if you would actually fit size-wise into the shelf, you can go wherever you fit.
Models that fit to the map
The models that you get associated are taken from the individual maps, and not from a pre-defined stack. No more fire-extinguishers on dust 2(nore most dust 2 too!)
Its hide and seek, not hide and run!
As soon as you are in the field of view of a seeker, you, as a hider, will automatically get frozen. No more pointless running away, its HIDE- and not RUN and seek
Hider-bots
Are there not that much players? no problem! We have implemented a system which allows bots that are dynamically added to the game depending on the player amount to hide in positions that look close to legitimate.
And why am i even posting this?
Like i said before, we have put alot of effort into the server, which sadly isnt reflecting back. We rarely get more than 15 players on the server, if even 5. I would love to see this server get more viral. Its one of alot of our servers thats international too!
TL;DR advanced hide and seek, superior to (every?) other one. why not give us a chance?
The ip: 46.4.89.105:27030
Thanks for your time!
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Terrorists select models and hide on the map. Counter-Terrorists need to seek terrorists.
This is the project page of the sourcemod implementation of the Hide and Seek gameplay modification for Counter-Strike:Source.
Terrorists 'Hiders' choose a random model on spawn, like a chair, plant or a sign, which is common on the played map and search a place, where they blend in best. The CTs 'Seekers' wait a specified time to give the hiders a chance to find their spot. They have to search for the hiders and shoot them.
Seekers either lose some health (default 5 hp) on every shot or hiders get more invisible everytime they get shot - or both. Seekers gain hp by hurting or killing a hider.
Player Commands:
- /hide /hidemenu - Opens the menu with the list of available models if still enabled
- /tp /third /thirdperson - Toggles the thirdperson view so hiders see how they fit into the environment
- /+3rd|/-3rd - Enables/Disables thirdperson view
- /whistle - Hiders play a random sound to give the seekers a hint
- /freeze - Toggles freezing for hiders
- /whoami - Shows hiders their current model name again
- /hidehelp - Displays a panel with informations how to play.
Used convars to configure the mod to suit your needs:
Hide And Seek Korean Drama
- sm_hns_version - ..
- sm_hns_enable - Enable the Hide and Seek mod? (Default: 1)
- sm_hns_freezects - Should CTs get freezed and blinded on spawn? (Default: 1)
- sm_hns_freezetime - How long should the CTs are freezed after spawn? (Default: 25.0)
- sm_hns_changelimit - How often a T is allowed to choose his model ingame? (Default: 2)
- sm_hns_changelimittime - How long should a T be allowed to change his model again after spawn? (Default: 30.0)
- sm_hns_autochoose - Should the plugin choose models for the hiders automatically? (Default: 0)
- sm_hns_whistle - Are terrorists allowed to whistle? (Default: 1)
- sm_hns_whistle_times - How many times a hider is allowed to whistle per round? (Default: 5)
- sm_hns_whistle_delay - How long after spawn should we delay the use of whistle? (Default: 25.0)
- sm_hns_anticheat - Check player cheat convars, 0 = off/1 = on. (Default: 0)
- sm_hns_cheat_punishment - How to punish players with wrong cvar values after 15 seconds? (Default: 1)
- 0: Disabled
- 1: Switch to Spectator
- 2: Kick
- sm_hns_hider_win_frags - How many frags should surviving hiders gain? (Default: 5)
- sm_hns_hp_seeker_enable - Should CT lose HP when shooting, 0 = off/1 = on. (Default 1)
- sm_hns_hp_seeker_dec - How many HP should a CT lose on shooting? (Default 5)
- sm_hns_hp_seeker_inc - How many hp should a CT gain when hitting a hider? (Default 15)
- sm_hns_hp_seeker_bonus - How many hp should a CT gain when killing a hider? (Default 50)
- sm_hns_opacity_enable - Should T get more invisible on low hp, 0 = off/1 = on. (Default 0)
- sm_hns_hidersspeed - Hiders speed (Default: 1.00)
- sm_hns_disable_rightknife - Disable rightclick for CTs with knife? Prevents knifing without losing heatlh. (Default: 1)
- sm_hns_disable_ducking - Disable ducking. (Default: 0)
- sm_hns_auto_thirdperson - Enable thirdperson view for hiders automatically (Default: 1)
- sm_hns_slay_seekers - Slay seekers on round end, if there are still hiders alive? (Default: 0)
- sm_hns_hider_freeze_mode - What to do with the /freeze command? (Default: 2)
- 0: Disables /freeze command for hiders
- 1: Only freeze on position, be able to move camera
- 2: Freeze completely (no cameramovents)
- sm_hns_hider_freeze_inair - Are hiders allowed to freeze in the air? (Default: 0)
- sm_hns_hide_blood - Hide blood on hider damage. (Default: 1)
- sm_hns_show_hidehelp - Show helpmenu explaining the game on first player spawn. (Default: 1)
- sm_hns_show_progressbar - Show progressbar for last 15 seconds of freezetime. (Default: 1)
- sm_hns_ct_ratio - The ratio of hiders to 1 seeker. 0 to disables teambalance. (Default: 3)
- sm_hns_disable_use - Disable CTs pushing things. (Default: 1)
- sm_hns_remove_shadows - Remove shadows from players and physic models? (Default: 1)
- sm_hns_use_taxed_in_random - Include taxed models when using random model choice? (Default: 0)
Available Admincommands:
- sm_hns_force_whistle <#userid|steamid|name> - Force a player to whistle, regardless of his whistle count
- sm_hns_reload_models - Reload the map config file and rebuild the model menu on the fly
There are some protected server convars, which are enforced by the plugin to enable the mod:
- mp_flashlight 0
- sv_footsteps 0
- mp_limitteams 0
- mp_autoteambalance 0
- mp_freezetime 0
- sv_nonemesis 1
- sv_nomvp 1
- sv_nostats 1
- mp_playerid 1
- sv_allowminmodels 0
- sv_turbophysics 1
- mp_teams_unbalance_limit 0
It's recommend to set mp_forcecamera to 1 in your server.cfg!